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I was wondering if you could allow it to export as a widescreen image? I'd like to be able to modify the X and Y dimensions. I plan on making backgrounds for player handouts with it.

Hey, yes should be possible to implement that, but can't promise that it will be done soon. In the meantime you could also try cropping the rectangle to your desired dimensions with some image editor.

Also that's a really cool application for this program!

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I wish I could, the only problem with that is it has the height I need, it's the width. This is what I made with your programs, as well as many of the other free resources I found on Itch.io. So The dataslate is finished. I posted a link to this as well as the psd project file in 40RPG on Reddit, if you read reddit.

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Hey, I uploaded a little update that should allow you to set the sizes individually now. Let me know if that works for you.

It's PERFECT! Thank you.

Great!

thank you, this tool is great. many thanks.

You're welcome, glad you like it!

Thank you!

Is this seamless aswell?

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Not yet, should be coming at some point though.

amazing!

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ok, updated. If you enable tiling it should be seamless now.

Awesome as usual! But i wonder... when i use the generator above and click "New Image" then it generates some artifacts, for instance a straight horizontal line in the middle. Seems to be a little buggy there.

Also, could the generator create tileable backgrounds and non square backgrounds? Also what are its limits?

Finally something a little less fancy, more blackness, emptiness and just stars would be welcome as well. These backgrounds are a little too much, for my taste. But I see a lot of potential here. I'm looking for somewhat that will go well with your Pixel Planets, for a mini space game.

Maybe i shall have a look at the generator code, to see if i can understand that.

I did look shortly into the shader code of the planets, and it was not as complicated as i imagined, though still beyond my abilities.

Well, if you keep this up, i might have to throw some money at you again.

Thanks!

The artifacts seem to be caused by something that happens when exporting to the web. Seems to not happen on the exe at least. I'll try and find a fix to that.

Tiling is probably possible, so should be coming at some point.

For the blackness, you could disable the dust or nebulae layers. Or do you just mean toning those down a bit? I agree that it sometimes too much though.

Thanks for the suggestions! And glad you like this one also!

Hi, I uploaded a new version that has some of your suggestions. Hope you like it.

Hey i just saw it - awesome. I will look into it as soon as possible. :)

This is great. Thanks so much. I gave you what i can spare at the moment.

If my game gets along (that is hopefully i don't abandon it too soon) and i can really make use of these textures, i'll remember to send you a bit more when i can (because it's not going to be anything that makes money).

Proper credits will be given in any case, obviously.

I really appreciate the support! But please don't feel like you have to give me something for it though, feel free to use the assets for free.

I'm interested in what your game might be, looking forward to it!

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The King has returned!
All hail the King!

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Haha thanks, some might say I was never gone. Glad you like this one also!

it's amazing, good work :3

thank you!

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