This looks AWESOME dude! Are there seeds that exist (or a setting or something) that I could use to generate the planets in the Earth's solar system (plus Pluto)?
I mean that's just a limit in the .gif format, if you look it up you can see that gifs cannot have transparency. Also 16k pixels is a lot, I'm curious for what project you need more resolution than that?
ive just downloaded this generator, ill be using it in a space themed incremental game, but i cant understand why, if i export two spritesheets in the same 5 minutes, the second one will replace the first one, leaving me with only one spritesheet, the last one
Incredible work btw, i was just looking for something like this and then ur planet and backgorund generator came out and saved the day
Oh that's probably because the filename is just whatever the seed is, maybe it would be better to add a timestamp too yeah You're very welcome, I hope you made something nice with it!
I said it last year, but I'm saying this again: awesome job with this and the shader code behind it.
I eventually found the gameplay to use it + your background generator and I'm releasing Aeons of Rebirth on Steam soon (Beta next week, release before end of year).
> Is it a bit of a tactical game? Looks interesting.
I wanted it to be an incremental game like Digseum, so it's not really tactical, as you can't "lose". It's just a matter of how fast you gather resources to move forward in the prestige system and the story; depending on your choices, in terms of skill tree and how you set up your logistic routes.
The new trailer on the Steam page is more representative of what the gameplay is.
And BTW, I got over 2000 upvotes on a sub, which is big, I guess mainly because of your shaders, so again it's really cool <3 It's like the ultimate space game asset pack with modularity and it's free!
Ohh I'll go check your web version today, it's super cool you already have a demo going. I just checked the comments on the sub and thank you for giving me credit everywhere, that's so nice of you!
Thought id share my take on using generated asteroids by creating a atlas with cached rotations, normalmaps and subdivided chunkpieces.
Got my own system, but im still hoping for height or normal maps being a possibility in the future for this program! Thank you for making my gamemaking hobby easier
That's really cool, so you precomputed all the normal maps? The result looks fantastic, makes me want to try something similar lol. Very well done, I'm glad the generator could be of use!
Yeah exactly! I rotate a single sprite and normal map by a index. Then add a script to fix the normals from the cached rotations, since the normals on the original are static.
← Return to asset pack
Comments
Log in with itch.io to leave a comment.
Disable chromatic aberration, please?
This looks AWESOME dude! Are there seeds that exist (or a setting or something) that I could use to generate the planets in the Earth's solar system (plus Pluto)?
It is so freaking cool omg
id like to use this for a commercial game for steam, if thats ok?
id like to put you in the credits as Deep-Fold if you dont prefer something else
Yes of course, it's all free to use! That credit sounds perfect
Good luck with your game and I'm curious to see it when it's done
Thank you!
this looks so cool and you made it free? wow
Yes all for you and everyone else who is cool ;)
too sad the GIf have no opacity..... sooo im stuck with the spritesheet generation and 16k pixel max!!
I mean that's just a limit in the .gif format, if you look it up you can see that gifs cannot have transparency. Also 16k pixels is a lot, I'm curious for what project you need more resolution than that?
ive just downloaded this generator, ill be using it in a space themed incremental game, but i cant understand why, if i export two spritesheets in the same 5 minutes, the second one will replace the first one, leaving me with only one spritesheet, the last one
Incredible work btw, i was just looking for something like this and then ur planet and backgorund generator came out and saved the day
Oh that's probably because the filename is just whatever the seed is, maybe it would be better to add a timestamp too yeah
You're very welcome, I hope you made something nice with it!
I said it last year, but I'm saying this again: awesome job with this and the shader code behind it.
I eventually found the gameplay to use it + your background generator and I'm releasing Aeons of Rebirth on Steam soon (Beta next week, release before end of year).
https://store.steampowered.com/app/4113200/Aeons_of_Rebirth/
Very nice well done! Making an entire game is a huge task, so congratulations on that!
Is it a bit of a tactical game? Looks interesting.
I'm glad the program was useful, I hope the launch goes very well.
> Is it a bit of a tactical game? Looks interesting.
I wanted it to be an incremental game like Digseum, so it's not really tactical, as you can't "lose". It's just a matter of how fast you gather resources to move forward in the prestige system and the story; depending on your choices, in terms of skill tree and how you set up your logistic routes.
The new trailer on the Steam page is more representative of what the gameplay is.
And BTW, I got over 2000 upvotes on a sub, which is big, I guess mainly because of your shaders, so again it's really cool <3 It's like the ultimate space game asset pack with modularity and it's free!
https://www.reddit.com/r/gamedevscreens/comments/1oh7old/comment/nm5h9k5/
Ohh I'll go check your web version today, it's super cool you already have a demo going.
I just checked the comments on the sub and thank you for giving me credit everywhere, that's so nice of you!
I'm glad the generator came in useful :)
If you're still curious on the genre, you can try the demo now in your browser :)
https://baptiste-villain.itch.io/aeons-of-rebirth-demo
It's really nice, I played for until the first rebirth at least and it plays like a perfect idler. I really love the UI too, well done!
This is spectacular. Thank you so much!
Got my own system, but im still hoping for height or normal maps being a possibility in the future for this program!
Thank you for making my gamemaking hobby easier
That's really cool, so you precomputed all the normal maps? The result looks fantastic, makes me want to try something similar lol.
Very well done, I'm glad the generator could be of use!
Yeah exactly! I rotate a single sprite and normal map by a index. Then add a script to fix the normals from the cached rotations, since the normals on the original are static.
Thanks again for the tool