Cat goes on a mission for the moon.

Hope you enjoy!

Controls:

  • Click buttons to select them
  • Click & hold left mouse to drag cat. Then drag to catapult & release.
  • Click & hold left mouse to create trampolines.

Credits:

Wagon wheel Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0

Mellowtron Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Sounds:

  • Kenney.nl
  • Mixkit

Other:

I don't really have  a way to test the mac and linux executables. Hopefully godot handles them correctly, let me know if something doesn't work.

Entry for Github Game Off 2020.

https://github.com/Deep-Fold/CatapultGame

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorDeep-Fold
GenreAction
Tags2D, Arcade, Cats, Fast-Paced, GitHub, Godot, Pixel Art, Singleplayer, Space

Download

Download
catapultWindows.zip 22 MB
Download
CatapultLinux.zip 23 MB
Download
CatapultMacOSX.zip 24 MB

Comments

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(+1)

This game is so very satisfying! The Linux build works great btw.

Nice, glad you enjoyed! Thanks for letting me know about the Linux build .

(+2)

Really polished little game. Love the little details- how the moon gets bigger and the cat refuels on milk when it lands.

Glad you noticed the little details. Thanks for playing!

this is really fun! got to the moon on the 22nd launch

Nice, glad you enjoyed!

(1 edit)

Nice idea, but the trampoline mechanic is not intuitive enough for me. As I am playing with a mouse I think it would be more effective to complete the trampoline on mouse-release instead of the second click. That would make the task a lot faster to achieve resulting in a more responsive and fun game.

Well done never the less!

P.S. Add a 30 sec video of the gameplay in the description to make it standout from the crowd.

Glad you like it! Weird that the mouse behaves like that, it should work on mouse release. definitely going to add a  gameplay video for future games.

And under what license is the code distributed?

You can use the code under the GNU GPL V3.0 license. I'd rather people don't use the art assets from this one. Keep in mind this is game jam code though so it's not always pretty.

Hope that works for you!

got to the moon on the first playthrough baby!
took me 29 launches but was definitely worth it! :)

Nice! Glad you enjoyed!

took me 13 launches and i enjoyed every bit of it!

That's very good, thanks for playing!

very cute game 

This looks like one of those games you can play for hours and hours; very nice. :D I have a question I want to ask/discuss and would like to get in contact with you; what is the best way for me to go about doing so? (:

(1 edit)

Hi, Thanks for the interest!
You can send me a message on either reddit or since recently add me on discord: Deep-Fold#7229. Let me know if that works for you and feel free to ask away!

I sent you a friend request on Discord, thanks! ^^

cute and fast game. great job!

(+1)

android in future????

Very fun i really enjoyed it will there be any future updates also it was a bit confusing at first on how to catapult but i got the hang of it. Still very fun!

Thanks for playing! There will be updates, but it's gonna have to wait a bit until I'm done with an update for another project.

I agree that it can be confusing at first, but I think it's fine because you can retry however many times you want.

Glad you like it!

Wow so good,love it!Very solid ,would love ot play it on my phone,its seems like a phone game,but its not on android .

(+1)

Guys I have found the new Nyan Cat and it is right here. Please add a save progress system for websites users though oh and you Linux version works just fine!

After reaching the moon in 20 launches, i can definitely say that I would continue to launch the cat to mars if it was possible. I would absolutely waste my time on this if I had it on my phone and if there was more progress to be made. Very well done!

Cute and fun casual game! The cat was adorable! This could be developed into a full mobile game, if you wanted to. My one issue was that I quickly maxed out all the upgrades and then there was no point to gaining more fish, but that didn't detract from the experience at all.

Glad you like it. I tried to balance the fish cost of upgrades, but I should probably have added some more sinks to spend fish on. Thanks for playing!

Had an absolute blast playing this! Really loved the simple but detailed aesthetic, and how the music just kept on going between launches so it picked straight back up the next time you launched. Super fun!

Feel like it's missing one very, VERY important detail though... I have to know the kitties name!

Thanks for the kind words, happy you enjoyed it. Funny you ask about the cat's name, I wanted to add more cats with different names. Anyway the cat currently in the game is called "Olin" in the source code.

Fun and cute! Really enjoyable game :D

thanks! for playing!

This is awesome! I required 11 launches!
As a Godot noob I find the source very interesting!

11 launches is very good! My source code is probably not the best example of what a proper godot project looks like, but glad you find it interesting.

Was fun to play! Or at least below is my impression haha

25:43 Catapult

glad you like it!

Okay, this is incredibly cute and super fun. I love drawing the little milk lines to help up this delightful kitty, and how you can strategically angle and size them for different results. The art style is adorable too, I love the color scheme used and how the kitty does a variety of actions while on the ground waiting for its next shot.

Thanks for the nice comment, appreciate it!

Damn, this is good! :D Really enjoyed it

(+1)

Glad you like it!

Really solid! The whole thing comes together to form a really nice package. I would say that it takes a little longer than 5-10 minutes though - it took me 29 tries and maybe 20-30 minutes to complete. Maybe I just suck though.

Thanks for the feedback. I probably misjudged playtime because I got too used to how the game plays.

Glad you like the game enough to spend the time on it though, thanks!