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Any chance of releasing the source? I'd like to add some accessibility options and run it outside my browser.

Of course, Here you go. Keep in mind it's made in an older version of godot, so it might not be compatible with newer versions. Also since this was a gamejam the code is probably really ugly.  Good luck!
https://github.com/Deep-Fold/Tower-of-Gears

Sweet, can't wait to mess with it. Thanks.

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this is how you do it. just to share. took me forever to realize you can just attach produces directly to the tower. you can also attach a type of transporter to the tower to only produce that resource in that transporter vein. once I had that figured it was over.

It's been a while since I've worked on this game so I don't really remember how the tower mechanics work, but that looks like a nice solution. Hope you enjoyed playing!

Deleted 3 years ago

Thanks for the feedback! Currently I'm not planning to work on it more, but maybe some time in the future. Glad you enjoy it!

It happens that the area of the red pulse remains blocked for a short time and returns to normal.

There is no key to restart after losing?
On the other hand, it would be really good to have better documentation on general operation to build reliable and productive machines. It is not easy to understand by yourself. Unless you try to do it empirically.

There is currently no way to restart. Agree with you on documentation/explanation. I'll keep it in mind next time. Thanks for the feedback!

Deleted 3 years ago

There is no way to remove the timer, but I'll keep it in mind next time I make a game.

Deleted 3 years ago
Deleted 3 years ago

The clicking was supposed to stay in sync with the music, but i couldn't get the timing quite right, so it desyncs pretty quickly. Also I didn't really test enough in browser before uploading, so there are probably some bugs there.

Thanks for playing!