Slime Conjunction
A fun little puzzle platforming game where you control more & more slimes at once. Make them join together and get them to their goal. There are 5 levels in total.
Submission for GMTK jam 2021
How To Play:
The objective of the game is to get the required amount of slimes to the goal.
You start by controlling one slime. By touching other slimes you will control them at the same time. Your keybinds bind to all of them at the same time.
You will find a few special types of obstacles that hopefully explain themselves.
Have fun playing!
Also check the walkthrough if you get stuck somewhere
Controls:
- Movement with WAD or arrow keys
- R to Reset the level
- X to remove all text from level screen (IDK why I made that)
- Enter to go to next level if current level is cleared
Credits:
- All art by me
- All code by me
- Font: Bitpotion by Joeb Rogers
- Nostalgia - Dance by Patricia Taxxon
- Interface & Impact sounds from kenney.nl
- Sound effects from zapsplat.com
- Bell Shot sound effect by sandyrb from here
Other:
This was my first gamejam with such a short timeframe, so I didn't have a good feel for how much I could have made in that time. Overall quite happy with the result though. I tried to make it colorblind friendly at least, wanted to do key rebinding but ran out of time.
Difficulty scales a bit fast, but hey, with 5 levels what are you gonna do.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Deep-Fold |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, Game Maker's Toolkit Jam, Pixel Art, Puzzle-Platformer |
Average session | A few minutes |
Inputs | Keyboard |
Accessibility | Color-blind friendly, High-contrast |
Comments
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Enjoyable game, well done.
Looks great
thanks!
Very nice game! Made me smile :)