Deep Space
Submission for the Revival Jam.
Shoot you way through 3 levels of enemies using a custom layout of weapons. Fight the boss when you think you are ready and go on to the next level.
Making:
I wanted to make a space shooter but with more freedom of movement than you usually see. Also wanted a little bit of arcade feel, but have it look a little more modern.
This was made for the revival jam, the point was to use an existing idea/project and finish it. this is what my original project looked like:
There wasn't really anything to do and the control were very different. So basically everything that is currently in the game was added during the jam. However I had the idea to create a game like this for quite a while, and already had ideas about how everything was going to look like.
Because this was made using Godot the game is going to lag a little bit when an effect is used for the first time in the game, however once they are all loaded in it should run smooth (I hope).
Also fun fact: the only sprites used in this game are for the rockets and some basic shapes for particles. Everything else is generated using shaders.
Controls:
- Mouse: Aim & shoot
- WASD: Steer/switch weapons in weapon view
- Q: Open/close weapon view
- E: Open/close map
Credits:
Sounds:
- Kenney.nl Sci-fi sounds & impact sounds
Music:
- Humble Match - Patrick De Arteaga
- Heroic Intrusion - Patrick De Arteaga
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Author | Deep-Fold |
Genre | Action |
Tags | 2D, Bullet Hell, Space, Top down shooter |
Comments
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This is so cool... how did you make those epic effects?
Glad you like it! Any specific effects you want to know? Mostly things are just explosions and glow lol.
thanks.. probably also some shadery magic.. what engine/language did you use? well anyways the atmosphere is incredible. sorry for not replying, i rarely check itch notifications
No problem. I made this in Godot, using gdscript. And as you said quite a lot of shaders. I find that to create a good atmosphere you have to pay attention to the lighting and brightness contrast.
Thanks a lot for the info and advices! happy new year btw
Happy new year!
OH I LOVE THIS!!
ended up here when i was just looking for some assets for my game, I've checked your itch and just wanted to say you're amazing.
Hey, thanks for checking it out, hope you enjoyed! Glad you like my stuff!
Dude seriously, you are really good. If you have a day time job, I would suggest quitting that and doing indie game development full time. Between your games and your asset generators, you have unlimited potential, swear to god, man.
Really glad you like my stuff that much! I don't really think that idea would work out, but I'm good keeping it a side thing for now. Thanks though!
Just browsing through your itch... Your game jam games, are also pretty slick. :)
Haha thanks! Next week I might upload another game for the bullet hell jam.
This is awesome! Any chance of sharing the source code?
Sure, I added a download for the source now. Keep in mind that this was for a jam though, so code is going to be uncommentated / ugly.
Thanks! I just want to check out how you did some things so I can make my game better.
Just one quick question, what did you use to make the music? It's so good!
I didn't make the music. As you can see from the description it's music by Patrick De Arteaga.
Oh sorry, I didn't read through the entire description.
Could you please make an android version, I would love to play on the go
Hi! Thanks for the interest in the game. Unfortunately I don't really think this game would work for android due to the controls. Also currently I don't really feel like working on this game. Maybe some time in the future.
ok, thanks for making this, it's a really fun game! I love the arcade theme! I get how it wouldn't work on android. You are a amazing developer and its awesome to see projects made with godot. Also I really like your new planet asset pack
Really an amazing game! I like the music & look of the game.